F R E E G A M E D O W N L O A D
Download toast.zip (2.7 megs) |
After you have played the game, review the game and I'll post it on my website! Tell me if you liked it, if you didn't like it, etc. |
E-Mail your review to TobyQuan@Hotmail.com |
This is the main title screen. Different toaster treats come flying out of the toaster as the instructions are displayed on the screen. | |
Here you can see different pieces of toast on the plates. The longer you cook them, the darker they become. A golden brown piece is worth up to $1000. However, a totally burnt piece is worth $0. | |
On Level 2, there are schoolbuses that take the waffles away. These buses run for ScottTown Elementary Schools. | |
Many of the messages in the game are conveyed through signs on the buses. | |
Since this giant piece of bread landed on the ground, nobody wants to eat it, so the city bus takes it away. | |
Here a bagel is seen being gently lowered into the toaster. | |
There are different views that you can look from in the game. This particular view is from inside of the Toaster. Notice the Light Rail cars on the tracks awaiting bagels that will miss the plates and land on the ground. There is also an XRay feature that lets you see through the toaster walls. | |
Here on level 4, a group of limos is seen pulling away a pop tart. | |
If you can beat all 4 levels, then you'll get to see a super surprise ending! I won't give it away, but let's just say it involves a bus driver who is not afraid of heights! |
Interview with Uber Game Developer Scott Nelson |
The first step in making a 3D model is to define the structure. There's actually lots of math used in the making of models like these. | |
Second, you add color to the model. | |
To add more realism to the model, I added bitmapped images to the walls of this building. | |
This is the wireframe model of the Government Center. | |
Here's what it looks like when it is all said and done. | |
To make the model of the piece of bread, I actually put down a piece of bread on graph paper, traced it, and put its coordinates into the 3D modeling program. The only problem I had is that one side of my real bread was perfect, and the other side was kind of squished (you know how bread is). To achieve a perfect 3D bread model, I simply based both sides of my model on the good side of bread... and then I ate it. | |
To make the holes in the waffle model, I had to make several square models that I placed in the positions that the holes would go. Once they were placed, I subtracted the pegs from the waffle. | |
Here's the final waffle model. |
Scott's Game Library | ||
TItle | Release Date | Description |
---|---|---|
Jaiden Bubbles | 6/23/2001 | Pop the Bubbles, Save the Aquarium! |
Town Hall Toaster | 9/24/2003 | Cook Giant Toast to feed the Hungry Taxpayers! |
Invaders From Earth | 1/2/2004 | 2003 DarkBasic Alien Compo Entry |
A Time to Warp | 8/7/2004 | Acoders Indie Game Making Competition 2004 Entry |
3D Primeleon | 1/30/2005 | January 2005 DarkBasic Primitives Competition Entry |
The Adventures of Sugar Pup | 10/26/2011 | Help Sugar Pup Collect Points |
Galaxxor | 9/9/2013 | Space Shooter with tons of perks |
Blue Igloo | 10/22/2013 | A Guinea Pig, a Map, and a Blue Igloo |
Heartland Mystery | 4/20/2016 | Heartland Ranch Mystery Game! |
Sea Blaster | 8/1/2017 | Engage the enemy in this epic 3D Sea Adventure! |
Dinger Finger | 9/1/2018 | Round up girls on the Bus! |